Can You Assign Values to Frames Inside a Sprite?

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Post » Thu Apr 11, 2013 2:49 pm

I could not open your capx sorry.
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Post » Thu Apr 11, 2013 4:01 pm

dragDropMatchFrame.capx (r125)

I made one Numbers sprite with 9 frames. On drop -> compare Numbers.AnimationFrame to CoinsSprite.AnimationFrame. Also I just set the CoinsSprite to a random frame on start of layout. The way you were doing it (spawning when the layer was visible) was spawning CoinsSprites continuously.

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