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Post » Tue Nov 11, 2014 12:52 am

Very good!

congrats
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Post » Wed Nov 12, 2014 12:58 pm

@Wrangler How are you guys doing about the executable in order to install the game?
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Post » Tue Nov 18, 2014 8:43 pm

Added some new stuff:

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Post » Wed Nov 19, 2014 10:06 am

kossglobal wrote:@Wrangler How are you guys doing about the executable in order to install the game?

I'm curious about this too.

Great looking stuff btw!
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Post » Thu Nov 20, 2014 9:31 pm

@kossglobal @yaomon17 We're aiming to build it with Node Webkit and then package it in an installer using the likes of NSIS or something similar.
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Post » Sun Dec 28, 2014 3:03 am

Opensource!! <3
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Post » Sun Dec 28, 2014 5:03 am

A very very nice looking game, best of luck with Steam Greenlit!
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Post » Mon Dec 29, 2014 2:41 am

Congrats with Greenlight!
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Post » Thu Jan 01, 2015 1:33 pm

@Sandybee @Savvy001 Thank you both!

Work is still grinding onwards for Dungeon Buster. The latest piece of work to tackle is implementing cutscenes and story features, which will make the first part of 2015 very interesting indeed!

Thanks to everyone for your support so far; it's been a long road to get Dungeon Buster created, but it's getting there!
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Post » Thu Jan 01, 2015 5:58 pm

Working on story things today!

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