Candy Can Combo [match-3 WIP]

Show us your works in progress and request feedback

Post » Sun Sep 20, 2015 1:52 pm

Instead of waiting for perfect working match-3 puzzle project to finish, would be better just showing slow progress over this things.
Image

I am planning to sell the project file as a template with a level editor too, of course after get rid unwanted bugs!

It won't be on store any time soon until the demo highly playable and consistent.

Updated demo will be always here: match-3-demo
ImageImage
B
114
S
51
G
24
Posts: 790
Reputation: 23,480

Post » Sun Sep 20, 2015 4:06 pm

Looks great! I will buy it as soon as it's ready. Please hurry ;)
B
11
S
4
G
2
Posts: 116
Reputation: 1,936

Post » Sun Sep 20, 2015 9:10 pm

@DetteMan
While you are waiting, here a free template for you to play with: how-do-i-make-a-connecting-match-3_t148894
ImageImage
B
114
S
51
G
24
Posts: 790
Reputation: 23,480

Post » Wed Sep 23, 2015 8:49 pm

be waaaaaaiting.. thx
B
11
S
5
Posts: 7
Reputation: 1,135

Post » Thu Sep 24, 2015 4:50 pm

This is looking good Alextro. I think the word "Candy" is now trademarked by King though.
B
43
S
23
G
21
Posts: 735
Reputation: 12,132

Post » Sat Sep 26, 2015 10:18 pm

Thanks mate, candy just a catchy word to spell-out :idea:

No more match? Shuffle then.

Image
ImageImage
B
114
S
51
G
24
Posts: 790
Reputation: 23,480

Post » Tue Sep 29, 2015 3:28 am

Waiting... Will make a puzzle RPG later, after I'm finished working the update for Brick Breaker X: Rescue Rush.
Twitter | Facebook | Instagram

If you play Puyo Puyo games, you can meet me at the Puyo Puyo English Community Discord: https://discord.gg/0k41S8ARwvY2iTIQ
B
104
S
24
G
11
Posts: 698
Reputation: 12,935

Post » Thu Oct 22, 2015 4:04 am

Need to make sure every process visible visually.

Image
ImageImage
B
114
S
51
G
24
Posts: 790
Reputation: 23,480

Post » Wed Oct 28, 2015 11:52 pm

Demo update: fix diagonal movement >> updated link is always in first post or click here

Took me quite extra time to solve diagonal movement to get correct. The trouble comes when it come to picking which block need to slide down and fill the empty pad or which direction a block need to slide to. By utilizing negative value (-1) this problem is handle elegantly that acts as a switch & chooser
Image

So by applied this method gives us more dynamic slide movement since there is a cance to pick left side or right side.

Image
This one I called a candy machine :D
ImageImage
B
114
S
51
G
24
Posts: 790
Reputation: 23,480

Post » Wed Nov 04, 2015 9:53 pm

Doing some graphical things & continue perfecting the gameplay.

Image
ImageImage
B
114
S
51
G
24
Posts: 790
Reputation: 23,480

Next

Return to Works in Progress/Feedback Requests

Who is online

Users browsing this forum: No registered users and 1 guest