Candy Can Combo (Templates)

Discuss Scirra's 2D Asset Store

Post » Thu Dec 29, 2016 3:18 am

Hi @redfoc
Overall events heavily rely on overlapping test plus the use of text object that rendered slowly on android device. Revision were made several times to add features and bug fixing. Performance improved but still not enough to lift better experience on mobile device.

Future updates would be re-evaluate events to bring better experience and expected to be available in couple of months from now.
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Post » Thu Dec 29, 2016 5:48 pm

@alextro
how many event?
this game use physics?
this game is great, but slow on mobile device
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Post » Fri Dec 30, 2016 2:04 pm

@redfoc
About 300 events with no physics involved. Right now I'm working for another template in purpose to get better understanding how bring better performance for mobile device. Hopefully that will be implemented nicely for this match-3 puzzle in future.
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Post » Tue Mar 28, 2017 11:47 pm

I like it but still slow even for me. Do you have any update on this ? :cry:
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Post » Wed Mar 29, 2017 5:56 am

@Selimovich
It is little complex to maintain update in short time since there is increased features than early version. Need more time for me to be able to rework current events to see if performance could improved or not especially in mobile.
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Post » Wed Mar 29, 2017 8:22 pm

alextro wrote:@Selimovich
It is little complex to maintain update in short time since there is increased features than early version. Need more time for me to be able to rework current events to see if performance could improved or not especially in mobile.


@alextro thanks for reply and I will wait bit longer to see new updates. :roll:
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Post » Sat Apr 01, 2017 4:03 pm

@alextro

Finally I bought your template and it is working perfectly on my computer. Probably HMTL version you uploaded to Scirra store is wrong with something since that one is so slow.

It is good work man. Trying to understand coding and to make something out of it .
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Post » Sat Apr 01, 2017 8:56 pm

@Selimovich
Ah I appreciate your decision and felt gratitude for it. Not certainly sure what really happens in exported html version, yet your feedback is invaluable as evaluation input.
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Post » Sat Apr 01, 2017 9:48 pm

alextro wrote:@Selimovich
Ah I appreciate your decision and felt gratitude for it. Not certainly sure what really happens in exported html version, yet your feedback is invaluable as evaluation input.


No worries @alextro and I'm trying to get best from your code as well. Soon I will have few more questions but until that try to put coding desing at first place ( kinda mess to find something ) :mrgreen: :mrgreen: :mrgreen:
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Post » Wed May 17, 2017 11:33 am

[ UPDATE ]
- fix unresponsive simple rectangled pad layout
- Stripped candies are swappable now and trigger the effect
- rainbow candies also swappable and aim all candies except a rainbow one
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