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Cannon.js

PostPosted: Sun Aug 12, 2012 2:31 pm
by Mipey
3D rendering aside, what about 3D physics? Apparently cannon.js is a 3D physics JS library written from scratch.

Follow the white rabbit, uh, link for examples. I don't see much use for the library without some sort of 3D renderer, but there it is.Mipey2012-08-12 14:31:44

Re: Cannon.js

PostPosted: Sun Aug 12, 2012 2:35 pm
by Ashley
3D physics engines are even more CPU intensive than 2D physics engines, so I think we'd be best sticking with Box2D until we add 3D features, which we have no current plans for.

Re: Cannon.js

PostPosted: Sun Aug 12, 2012 2:53 pm
by Mipey
Yeah, I was thinking that as well. Just wanted to throw it out, as a bone to chew on.

Demos didn't seem particularly CPU intensive.