Cannonball (Fanatastic Physics)

Show us your completed creations made in Construct 2

Post » Thu Sep 29, 2011 2:05 pm

Hello, I just created a little project test to really try out physics. Physics is just too superb. in all other game-making software I've used physics is very tough to implement into the game. Where-as this just takes a behaviour. I'm amazed!

To try it out I made a little project where you have to knock out the structure using only your cannonballs. (not limited yet)

It will be improved but for now this is it!

-Controls:
-Left Click - Fire Cannonball
-Right Click - Fire Bomb Cannonball (explodes 4 Cannonball's after 3 seconds)

I am setting a record at the moment which I achieved, I knocked over the structure using only 2 cannonballs! See what you can do and if you can beat it!

Source code (.capx): Mediafire, Mirror: Uppit

Export: Mediafire, Mirror: Uppitdcrew2011-09-29 14:07:11
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Post » Thu Sep 29, 2011 2:11 pm

Wow, just beat the record:

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Post » Thu Sep 29, 2011 2:31 pm

That's fun, cool demo :)

Have you thought about hosting your game on Dropbox? Then everyone can play in their browser rather than via a .rar file.
Scirra Founder
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Post » Thu Sep 29, 2011 2:36 pm

Oh, one more thing - you might find the system 'wait' action handy! You don't need the 'ExplodeTimer' variable - just have on right click, create the ball, wait 2 seconds, then the actions to destroy it. It makes the events a bit simpler!
Scirra Founder
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Post » Thu Sep 29, 2011 4:35 pm

Wow didn't know that Ashley. Thanks very much for the awesome info! It just keeps getting better. And now with these simple physics I can finally create a game I used to play inwhich was very fun.

Construct 2 is by far the best game-maker I've used.
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Post » Thu Sep 29, 2011 4:44 pm

Ashley I can't find the 'Wait' Condition, it's not in system?

/Edit: Found it! It's an action.dcrew2011-09-29 16:45:56
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Post » Thu Sep 29, 2011 4:45 pm

make a Castle War game. It will be awesome!
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Post » Thu Sep 29, 2011 4:46 pm

[QUOTE=Mehtab] make a Castle War game. It will be awesome![/QUOTE]

Good idea, I hope coding the AI to fire cannonballs is easy (I bet it is, and even if it wasn't I'm sure it will be soon)
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Post » Thu Sep 29, 2011 9:24 pm

ya and if you make it then please tell me. I wanna play it :)
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Post » Thu Mar 19, 2015 3:04 am

the links are not working anymore
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