Cannot render layout in Construct 2

Discussion and feedback on Construct 2

Post » Tue Aug 18, 2015 1:24 am

fldr wrote:oh sorry, i didnt want to say its your fault!
i just thaught theres maybe a "higher" reason for that gfx bugs we users dont know, like problems with the framework your using to program construct2 or something like this, so we could inform ourselves elsewhere which gfx cards are good to use.

What graphicscard would you buy with small budget and if you had to use it for the next two years? Dont worry, i wont come back and say screw you if it wasnt the wright choice but i think or hope you have a little bit more insight on this then me or the hardware vendor.


just go with a current gen dedicated card. 90% of the people I see with any driver issues are using old cards and/or integrated ones.

Laptops are hard to do anything about, and the only thing I can suggest on laptops(and tablets) is to not buy cheap.
A high initial cost usually lasts much longer and has more supported technologies down the road. You buy cheap, and you get stuck in a frequent upgrade path continuously buying cheap and potentially problematic devices. These companies honestly WANT you to buy the cheaper devices because they get your hard earned money MUCH more frequently than the people who buy a more expensive device.


Cards I recommend on a budget:
Nvidia
gtx 960
750ti
AMD
R7 260x or better

More or less I wouldn't spend less than $100 on a gpu if I were you.

Take what I say with a grain of salt though. I tend to build the polar opposite of a budget pc and pay little attention to a vast majority of the gpu's out there... there may be much cheaper options that are still viable but I tend to be VERY picky about my parts.

As for intel integrated, I guess I wouldn't go below HD4000 and iris pro 6200
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Post » Tue Aug 18, 2015 10:11 am

fldr wrote:i just thaught theres maybe a "higher" reason for that gfx bugs we users dont know, like problems with the framework your using to program construct2 or something like this

We don't use any framework, we code with OpenGL directly. I guess the "higher" reason is OpenGL is kind of a mess, the API is an early 90s design that has aged badly against modern tech. The new generation of graphics APIs like Vulkan, DX12, Metal etc. are all redesigned to work better with modern hardware and allow the drivers to be much simpler, so I guess that might go some way to helping, but that will probably take a few years to start having an impact...

What graphicscard would you buy with small budget and if you had to use it for the next two years?

In my experience, just in terms of driver quality, Intel are definitely the worst. AMD and nVidia are both far better, but I think nVidia are slightly better than AMD. So get something with a discrete nVidia GPU if you can.
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Post » Tue Aug 18, 2015 1:00 pm

Thank you both!
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Post » Tue Aug 18, 2015 2:50 pm

@Ashley
It seems like my gfx card doesn't support all extensions in OpenGL 4.4, and 4.5. Some of these version used in Construct 2 I guess then?
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Post » Tue Aug 18, 2015 3:19 pm

@janlindso - no, Construct 2 is written against a base of OpenGL 1.1, with all other features optional add-ons! Certainly nothing as high as OpenGL 4!
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Post » Tue Aug 18, 2015 3:43 pm

Thanks for all the useful info, @Asley! It's highly appreciated. Intel on the other hand... cannot e-mail them due to a bug in their e-mail form (tried from different PCs), cannot login to their support forum because of an login error. I'm kinda starting to take the hint they don't wanna be bothered. Atleast I'm smart enough to have another GFX in my private workstation, where C2 works like a charm. Better retire the laptop until I get hold on Intel. And Dell told me to reinstall OS, like they always do. :lol:
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