Cannot Shortcut Undo/Redo After Toggle Hide/Show Layer

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Post » Tue Apr 04, 2017 9:36 am

Steps to reproduce
1. Do some actions such as move a sprite object.
2. Click the toggle Hide/Show layout tick box on the Layers bar.
3. Undo.

Observed result
Cannot undo when user just clicked on the layer visible toggle box. It doesn't matter if the previous actions were about the objects on the layer that is going to be visibly toggled, any actions cannot be undone nor redo.

Expected result
Should be able to undo/redo after clicking on the Layer's visible toggle tick box on the Layers bar.

EDIT: Also applies to Sprite editor's Animation Properties -> Loop & Ping Ping tick boxes.
Last edited by Jaydon on Wed Apr 05, 2017 6:42 am, edited 2 times in total.
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Post » Tue Apr 04, 2017 3:56 pm

Closing as not a bug: changing the layer visibility only affects the editor, not the runtime. Typically these editor-preview-only properties are not part of the undo stack. It works the same in Construct 2.

Animation properties are part of the runtime so those should be undoable, please file a separate issue for that.
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Post » Wed Apr 05, 2017 6:41 am

@Ashley

I think you misunderstood me. Let me rephrase:

After you used the layer visible toggle checkbox, you can do shortcuts like save but you can't do undo/redo shortcuts (with the keyboard).

The bug is that when the tick box is in focus, you can't do a shortcut undo/redo. Same goes to the animation properties -> tick boxes of Loop & Ping Pong.

Is not that you can't undo/redo them, is you can't undo/redo them when you just click on the tick box which makes the engine focus on it that cause the shortcut key to not function.

EDIT: I rephrase my post's title
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Post » Wed Apr 05, 2017 10:35 am

Ah right, I misunderstood. Moved back to bugs forum.
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Post » Thu Apr 06, 2017 6:05 pm

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Post » Thu Apr 06, 2017 6:14 pm

Thanks, closed.
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