Let's say I have a physics box with rotation turned off. when it's X velocity is less than -1, I want it to face left, and the opposite for right.
"Set angle" doesn't cut it here, any other ideas?
I know I could slap another sprite on top of it to handle the animations, but what if I want several instances of the same box? how do I attach an individual (but the same) "skin" to each of those boxes?