Can't figure out where '0' in message log are coming from.

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Post » Thu Mar 19, 2015 5:24 am

I started with copying and pasting the "Multiplayer Real Time example" lines to my new project as I learned each part. I'm having an issue with "Log" text now. Whenever the game starts up I get 10 lines of one '0' before the initial start up text. It happens when I run the game from either game events or the menu layout. I've put my event sheet beside the mutliplayer example and I can't find a single difference. Is it possible it's a browser/cache problem?
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