Cant import .SVG crash error

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Post » Tue Apr 04, 2017 3:31 pm

- create new project
- create an sprite
- c3 image editor, click on open and select the .svg file
- crash error

Code: Select all
Error report information
Type: unhandled rejection
Reason: InvalidStateError: The source image cannot be decoded.
Construct 3 version: r14
URL: https://editor.construct.net/
Date: Tue Apr 04 2017 10:29:53 GMT-0500 (Hora est. Pacífico, Sudamérica)
Uptime: 58.9 s

Platform information
Browser: Chrome
Browser version: 57.0.2987.133
Browser engine: Blink
Browser architecture: 64-bit
Context: browser
Operating system: Windows
Operating system version: 10
Operating system architecture: 64-bit
Device type: desktop
Device pixel ratio: 1
Logical CPU cores: 8
User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/57.0.2987.133 Safari/537.36

WebGL information
Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)
Numeric version: 2
Supports NPOT textures: yes
Vendor: Google Inc.
Renderer: ANGLE (AMD Radeon R7 200 Series Direct3D11 vs_5_0 ps_5_0)
Major performance caveat: no
Maximum texture size: 16384
Point size range: 1 to 1024
Extensions: EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_texture_filter_anisotropic, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context
Image

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Post » Tue Apr 04, 2017 3:50 pm

This was added in r15. You can try it out now!

When importing the SVG it is converted to a bitmap image.
Scirra Employee
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