Cant submit to AppStore - Invalid Binary

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Post » Thu Sep 11, 2014 1:54 am

Hey guys,

Im just having a hard time submitting my iphone app to the App Store..
I keep getting the "Invalid Binary" missing architectures [arm64] in xcode..
If anyone has a solution, please let me know!

Thanks!!!!!

Reference:
http://stackoverflow.com/questions/2576 ... turesarm64
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Post » Thu Sep 11, 2014 9:05 am

What export option you used?
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Post » Thu Sep 11, 2014 4:44 pm

CocoonJS's Canvas+, Compiler version 2.0.2
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Post » Thu Sep 11, 2014 5:17 pm

Link - did you read that manual? It's strange that you have an error of architecture that you removed from project.

Edit: Oh, if you did the steps from the manual, i heard that with latest xcode the support of arm64 is necessary, i'm not sure of this but maybe. If that's true, i don't know what to do then.
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Post » Thu Sep 11, 2014 10:32 pm

yeahhh I tried this method already, still the same.. =/
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Post » Thu Sep 11, 2014 10:36 pm

avatar86 wrote:yeahhh I tried this method already, still the same.. =/

Damn, this means that arm64 support is necessary now, but cocoonjs still not supporting it, i don't know, maybe try older xcode?
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Post » Thu Sep 11, 2014 10:56 pm

It's from your stackoverflow link.
It has been fixed. "Yes, there was a fix recently applied to the server. Everyone should be able to submit 32-bit apps again." - by TimT in the same thread. I tried again and everything is fine now.

I guess it's okay now.
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Post » Fri Sep 12, 2014 1:53 am

OMG!!! you are right!!! its working now!
Thank you so much for the support my friend! :D
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Post » Fri Sep 12, 2014 6:55 am

No problem, glad that 64bit architectures is not necessary now.
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