Canvas + doesn't work on Cocoon io

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Post » Fri Oct 06, 2017 10:57 pm

Hey!!!
My game won’t load when compiled in Canvas plus. New Plugin is installed in Construct 2. Game loads in many small screens and nothing works, can’t click.
But WebView Plus works nice but WebGL are sometimes doesn’t work.
Any ideas?
Thanks much
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Post » Sat Oct 07, 2017 11:01 am

Canvas+ has not been officially supported for over 2 years.
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Post » Sat Oct 07, 2017 11:56 am

@Ashley
Ashley wrote:Canvas+ has not been officially supported for over 2 years.

Really? Why there is new version of this plugin from 2017 in Cocoon io.
Should I use WebViewPplus?
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Post » Sun Oct 08, 2017 11:43 am

Yes, use WebView instead. The non-browser wrappers were deprecated in early 2015, they are not supported by us. You can try using them anyway, but if you have trouble, you're on your own.
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Post » Sun Oct 08, 2017 12:03 pm

@Ashley
Ashley wrote:Yes, use WebView instead. The non-browser wrappers were deprecated in early 2015, they are not supported by us. You can try using them anyway, but if you have trouble, you're on your own.

thanks man! But are my preferences are ok for WebView or WebView+ ?
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Post » Tue Nov 21, 2017 4:30 am

Yeah I had a similar problem...

1. When I publish in Webview, I don't get any WebGL effects working on my game.
2. When I publish in Canvas+, I get WebGL effects working, but the output on my game is bugged (objects spreadout from their assigned locations, outside, above and below the layout)
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