UPD : Excuse me for being dumb and sending the .caproj instead of .capx. Has been fixed.
Problem Description
When layout is zoomed out, TileMap object renders differently from TileBackground - it's much more flickery and less smooth.
Attach a Capx
https://helldeveloper.weebly.com/uploads/6/0/6/6/6066363/tilemapbug.capx
Description of Capx
Press SPACE to move.
On the left there is TileBackground, looking good.
On the right there is TileMap, looking fiddly.
Steps to Reproduce Bug
- Zoom out the layout
- Move the sprite which has a ScrollTo behaviour
Observed Result
TileMap looks awful now.
Expected Result
TileMap looks as smooth as TileBackground
Affected Browsers
- Chrome: (YES)
- FireFox: (YES)
- Internet Explorer: (YES)
Operating System and Service Pack
Windows 10
Construct 2 Version ID
r250