Cease and Persist

New releases and general discussions.

Post » Sat May 23, 2009 6:17 pm

[quote="Rich":2gxuu2nt]Sounds fine, but you guys should really organise your projects into folders[/quote:2gxuu2nt]

Well I do exactly that, when I'm working on a project.

But I also do a lot of one-off experiments and testing of other people's .caps for troubleshooting purposes, so things get messy enough as it is :P

Don't get me wrong, it's a nice feature and when I get back into regular development on a project I'll be using it, but most of the time I just don't need it.
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Post » Sun May 24, 2009 11:02 am

Perhaps it should only save when you actually save a .cap file; therefore opening other people's projects and such wouldn't save one, and it'd be confined to actual development?
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Post » Sun May 24, 2009 12:15 pm

Sure, go hog wild. I just wanna be able to turn them off.

How about this... if I have twenty backup .caps of a project in my WIP folder, I really don't need 20 .persist files, right? I pretty much just need one for that whole project. Would that be possible?

And yeah, I know... you ask "what if you add some event sheet and then open an old version that doesn't have that sheet?" And I would say "maybe it could just ignore any event sheets or whatever that don't exist?"

I don't know how hard that would be to implement or really how practical it would be though.

Oh, also I noticed that the .persist files don't store zoom information for the layout. Could that be added? So if I'm zoomed out to 50% when I close, it's at 50% when I open it?
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Post » Sun May 24, 2009 9:59 pm

The whole persist system is not yet complete, there's a lot to add to make it even more useful, such as zoom, selected layer, etc.
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Post » Sun May 24, 2009 10:19 pm

[quote="Rich":mgozfcp2]selected layer[/quote:mgozfcp2]

Now THAT I can rally behind! You don't know how many times I've opened a .cap and added however many objects only to find out I've been working on the wrong layer :x
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Post » Sun May 24, 2009 10:26 pm

+1
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Post » Mon May 25, 2009 2:09 am

[quote="Rich":2t0qndo4]+1[/quote:2t0qndo4]
This

~Sol
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