hi fellow constructors!
just a minor thing, im not sure if i have seen anyone post something like this, maybe there is, but anyway here goes:
i was just fooling around with quazi's brilliant blob_test effect and tried to make it as a layer effect and it seems to work pretty nicely to get a cartoonish look and it also makes terrain look very smooth, if you dont want to use traditional blocky tile based terrain. for more detailed environment, you can simply use overlay sprites/graphics on a different layer. you also get a nice merge and outline effect. if you want a separate outlined object,just put it on another layer.
you need the blob_test effect if you want to open the .cap i presume.
here's also the exe from the .cap if you dont have the effect or just want a quick look.
just a little note:
if you encounter stuttering in the .cap/exe, its probably due to me being lazy and using just the basic per pixel collisions, i tried making a custom collisions using sprites with bounding box collisions and it seemed to run smooth. anyone correct me if im mistaken.