I have a large level with the player being a bouncing ball, I would like to center the view on the player as he moves around the level. Now I know about Scroll to object but that follows the movement of the bouncing ball and 'bounces' the level while keeping the player steady, nice effect but not what I'm after. I can keep the player centralized in either the horizontal direction (Set scroll X to player.x) or vertical direction Set scroll Y to player.y) but if I use both it's exactly like using the Scroll to object.
How do I keep a bouncing sprite centralized while moving around a large level without bouncing the level?
NOT what I want: http://dl.dropbox.com/u/2485349/Bounder/index.html