CHAMBER (working title)

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Post » Sat Nov 15, 2008 12:27 pm

All great ideas :D

Work on Chamber should be starting up again soon as long as Christmas doesn't get too crazy at the shop. I predict the next couple of weeks should be fairly quiet... the calm before the storm so to speak. Once deadeye is finished with the comp we can get back to taking turns kicking each other in the ass.

~Sol
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Post » Wed Dec 03, 2008 10:04 pm

Sol, check out this game on TDC, it's similar to I guess what you're going for:

PAROXYSM
http://www.create-games.com/download.asp?id=6488


It's a brilliant game, I love it!

Also check out his awesomely named "Plasma Warrior" if you get a chance
http://www.create-games.com/download.asp?id=6755
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Post » Mon Dec 08, 2008 5:40 am

Yes I am very familiar with Paroxysm ;)

It was partially responsible for the inspiration in making Chamber. :D

On an official note:
Deadeye and myself are now resuming work on Chamber. We will be keeping all discussion private at this stage as we have decided to rework the entire engine from scratch. Chamber has now been officially "upgraded" to "serious" status, and will be a closed group project.

This thread will remain active for public betas, demos, and critique... but the main build will be taking place elsewhere at this stage.\

Anyone keen on helping with the project is encouraged to apply via PM (make sure both myself and deadeye get a copy), but keep in mind we are both "very particular".

I hope everyone enjoys the upcoming rework as much as the original test versions to date. The scope for the project is now a more long term goal so we can make it as good as possible... possibly even having some sort of online multiplayer system so you can compete against other runners.

We will be keeping everyone posted with updates as we progress, but I wouldn't expect to hear much until early next year as we take a little bit of time to re-evaluate and redesign the current system.

There will also be a rework of the game "style" at some point in the next couple of weeks, and would like to consider you guys here in the community as judge and jury for the final choice in art style. I guess I will have to make a poll or something once we have a few choices to pick from.

Well... that's about that for now ;)

~Sol
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Post » Tue Feb 10, 2009 8:20 am

I have a related question... since I am about to test something out.

Who is hotter?
Candice Swanepoel or Nicole Eggert?

~Sol
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Post » Tue Feb 10, 2009 8:45 am

I didn't know who either of those people were so I had to GIS them... and I guess I'd have to say that Swanepoel chick, whoever she is.
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Post » Tue Feb 10, 2009 8:48 am

[quote="deadeye":4d05z1h9]I didn't know who either of those people were so I had to GIS them... and I guess I'd have to say that Swanepoel chick, whoever she is.[/quote:4d05z1h9]

Candice Swanepoel is a lingerie and swimewear model, and Nicole Eggert used to be in Baywatch xD

Yeah I was kinda thinking Candice Swanepoel anyway. Thanks man... I should have something for you to play with later tonight.

~Sol
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Post » Tue Feb 10, 2009 8:50 am

[quote="SoldjahBoy":ea4ag7m9]Candice Swanepoel[/quote:ea4ag7m9]

[quote:ea4ag7m9]I should have something for you to play with later tonight.[/quote:ea4ag7m9]

:shock:
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Post » Tue Feb 10, 2009 11:10 am

Lul yeah that sounded a little... suspicious.

I have an idea that I want to play with, and it's taking longer than expected... I'll just keep working on it until it's ready to post up.

~Sol
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Post » Tue Feb 10, 2009 11:28 am

Windmill traps !!!
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Post » Tue Feb 10, 2009 7:36 pm

Great work. I love the acrobatics when she grabs the edges. Go on, please.
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