Change Families

Get help using Construct 2

Post » Tue Jan 24, 2012 8:29 pm

I'm not sure how that would work... some of the items I need to control will be 'chained', attached or linked in some way to other objects. I would have to have an event setting the animation frame at start, wouldn't I?

Suppose it could work... but again I'd have a lot of events which I'm trying to cut down on.
@bearboxmedia
www.bearboxmedia.com

Nintendo Wii U Developer using Construct 2
B
84
S
15
G
7
Posts: 990
Reputation: 11,229

Post » Wed Jan 25, 2012 6:42 am

You can set the initial frame in property, and to chain different instance... It's probably not exactly what you want, but in this idea I did a rop example a while ago
rope.capx

But still without much detail about your game we can't really say that it's the best solution for you.
B
68
S
22
G
14
Posts: 1,485
Reputation: 16,561

Previous

Return to How do I....?

Who is online

Users browsing this forum: No registered users and 12 guests