I have a problem with a sprite and its collision zone.
Here is the sprite in question:
Ideally, I'd like to use a circle as collision zone. But the collision seems to be larger than the character's body (as you can see on the picture above). Is it possible to set the circle zone size and position? (if would be... perfect)
If not possible... There could be two solutions:
- dividing the character into two parts (body and "legs") and apply the collision zone to the body, but I'd prefer to avoid that solution if possible (it creates different problems).
- use a polygon as collision zone: it could be an alternative solution but in order to be efficient and get an accurate collision, I need to add many points. I know this is not recommended to put more than 8 points but I've tried with 23 points and the game doesn't seem more laggy than previously.
Which solution(s) would you recommend?
Thanks in advance!