Change the size of the image in the tile

Discussion and feedback on Construct 2

Post » Sun May 12, 2013 3:13 pm

Hello !

I just wanted to know if someone knows if it's possible
I want to load an image in a tile, and edit the size of that image within the tile.

Example :
I want to import my image at its real size, 256*256, but i want construct to draw it at 50% in the tile, and so repeating it at 128*128.

Thanks ! :)

The purpose is to try to draw smaller layouts for retina displays, and so sprites, and so win ram.
In fact, i don't know if it works : if i import a sprite of 256*256 and put it at 128*128 on the scene, will the retina use the real image to draw the missing pixels, and i will have a "res-high" sprite, or it will just make bigger the 128 ones ?
(not sure i'm very clear haha)
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Post » Sun May 12, 2013 3:20 pm

Sorry !
I just discovered the "resize" button in the tile window lol.
My last question still needs an answer if someone knows :)goldentreee2013-05-12 15:20:21
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