Hey y'all, quick question:
I'm editing the animation speed of a number of different sprites of varying dimensions, and I'm noticing they don't seem to go above 24 fps.
Is there something I'm not getting here? When I edit the animation speed in the event sheet, I can make them go as fast as I need, just not with the actual editor.
Here's an attached .capx showing what I'm talking about. If this is a bug I'll move it to the bug thread, I just wanna make sure I'm not missing anything.