Character animation problem

For questions about using Classic.

Post » Thu Jul 09, 2009 11:27 pm

Hello all, i'm a new user of this application and am still in the testing process. I've been amused and amazed by some of the features it has, so i decided to go on and have a try at making a simple platform-like game. I entered a 3 frame super mario sprite into the game, added platform physics and solid attributes to the ground, however, whenever he is on the ground object, and walks left/right, the animation stops, but if he is in the air(jump) and goes left/right, it works fine, does anyone know what might be causing this issue?


have a good day
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Post » Thu Sep 24, 2009 6:31 pm

hi, and welcome. that sounds like a bug. did you report or check if its been reported to the bug tracker? i
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Post » Fri Sep 25, 2009 1:46 am

if you don't think it's a bug but a problem with the way your doing it, then maybe post your .cap file so we can see what you've done.
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