Character Dash

Get help using Construct 2

Post » Tue Jun 11, 2013 1:09 am

I know there are plenty of ways to make a character dash. My way is to have the character set platform vector x to xx amount I want.

I've also done double jump the same way, while my character is in the air.

I just wanted to know if my way is the cleanest way, or is there any other solutions that others have made up.

To be more in depth with double Jumping:

Condtions
Player is NOT on the floor
Jump button pressed

Action
Player set platform vector Y to - 700

Dash:
Condition
A is pressed
Player platform is on floor

Action
Player set platform vector X to 500

I'd also like to ask if there is some kind of relation tot he acceleration speed and the vector X,Y movements?

Thanks a bunch
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