Character follow Touch - Animations [SOLVED]

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Post » Thu Jun 18, 2015 4:33 pm

3 times same result XD
Sorry for my bad english, but I really do my best! And use and check with Google Translator.
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Post » Thu Jun 18, 2015 4:36 pm

SOLVED
yea, got wrong angles
It works perfectly now and looks like this. thank you all for the time and effort! :mrgreen:
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Post » Thu Jun 18, 2015 4:47 pm

And play from beginn works here?
Because I use play from current.

Edit: Think because yours dont run by tick. Y, is ok, my misstake.
Sorry for my bad english, but I really do my best! And use and check with Google Translator.
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Post » Thu Jun 18, 2015 4:51 pm

deathangel1479 wrote:And play from beginn works here?
Because I use play from current.

Edit: Think because yours dont run by tick. Y, is ok, my misstake.



Unless stated / indicated / logically manipulated, otherwise, every event runs each tick.
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Post » Thu Jun 18, 2015 4:52 pm

Y, a click works on tick, but you dont click at tick. :D
Sorry for my bad english, but I really do my best! And use and check with Google Translator.
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Post » Thu Jun 18, 2015 5:18 pm

@deathangel1479 wrote:Y, a click works on tick, but you dont click at tick. :D



Yes, a "On click", fires once ... but reads the state every tick checking if its clicked.

The "Is in touch" fires all subsequent events every tick though.
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Post » Thu Jun 18, 2015 5:45 pm

You right, then it cant work with play from begin.
I dont thinked in touch...
Sorry for my bad english, but I really do my best! And use and check with Google Translator.
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Post » Thu Jun 18, 2015 6:34 pm

some additional info:
and here how to fix the still standing sprite after letting go of touch:
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(make another Is in touch, right click it to invert, then add those 4 things)
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