Charge Problem

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Post » Tue Jun 11, 2013 11:14 pm

https://www.dropbox.com/sh/5rrolaohi2lowps/g1zR_KCZqn

So that's my file for what I have for charging a bullet and making it bigger. On release the bullet will fly faster as opposed to a regular bullet as well.

The problem comes from when I start moving. If you guys notice the bullet itself will stay in the same place while the player is moving across the screen.

Can anyone help me figure out how I can hold the bullet at the end of my imagepoint while I move around? I want the bullet to be able to stay with the player, not be left at one spot
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Post » Tue Jun 11, 2013 11:28 pm

are you using Pin?
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Post » Wed Jun 12, 2013 2:16 am

No I am not.
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Post » Wed Jun 12, 2013 2:18 am

But I just did now! THANKS
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Post » Wed Jun 12, 2013 4:50 am

welcome (y)
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Post » Wed Jun 12, 2013 5:38 am

Ok new problem. So once I let go of a bullet, that's not charged,if I charge another bullet right after, the bullet that was not charged, starts to grow.

I used a trigger once condition, but I'm assuming that's not it
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Post » Wed Jun 12, 2013 5:18 pm

make a new thread mannn
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