[QUOTE=JoyfulDreamer] I'm having this same issue. I have instance variables attached to a family and I have to test collision between the SAME family, and access those variables at the same time between both! :/ Is there still no good solution for this?[/QUOTE]
Here is one solution, I don't see why it wouldn't work with families as well:
Evil sprites example
You could save variable values from picked instance into local variable, and compare those to variables of other instance. Then react accordingly.