Chrome 36 breaks old content - please re-publish old games

Discussion and feedback on Construct 2

Post » Wed Jul 23, 2014 6:05 am

Hi Ashley,

Thanks for the vital info. I have starred the bug post. Last count I saw was 30 stars.

I'm using r168 for my current project. I have modified the Facebook plugin to suit the project requirements. Hence the reluctance to upgrade to newer stable releases, till the project is finished.

Will this bug affect r168? I'm sure there'll be a definite answer to this question when the said "date range" is pinned. But if there's a ready answer that 2014 releases won't be impacted, it'll put many a soul to ease :)

Cheers,
Capper
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Post » Wed Jul 23, 2014 8:16 am

Did my check:

Chrome 36.0.1985.125
Windows 7 64bit
Construct2 r168 game with sounds

Ran perfectly. Please let me know if I need to test on something else too to be sure.
the game is not intended for mobile platforms, so I didn't check the android version of chrome release.



Cheers,
Vishy
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Post » Wed Jul 23, 2014 10:54 am

I've established the range of broken versions:

Construct 2 r66, released November 7th 2011 (introduced the Web Audio API)
Construct 2 r121, released March 5th 2013 (updated to new method names)

So anything exported using r66-r121 is now broken, notably anything exported during 2012. I've updated the OP.
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Post » Wed Jul 23, 2014 11:03 am

Ashley wrote:I've established the range of broken versions:

Construct 2 r66, released November 7th 2011 (introduced the Web Audio API)
Construct 2 r121, released March 5th 2013 (updated to new method names)

So anything exported using r66-r121 is now broken, notably anything exported during 2012. I've updated the OP.


So all those using the pirated version floating around have a few choices to make - lol.
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Thu Jul 31, 2014 9:36 am

Ashley wrote:I've established the range of broken versions:

Construct 2 r66, released November 7th 2011 (introduced the Web Audio API)
Construct 2 r121, released March 5th 2013 (updated to new method names)

So anything exported using r66-r121 is now broken, notably anything exported during 2012. I've updated the OP.
]
Probably best to re-export anything old anyway.

Specifications can change in hidden ways, and the game engine is being constantly improved.

That any the latest game engine uses a newer version of jquery.

I suggest re-exporting every four months.
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Post » Thu Aug 07, 2014 2:58 pm

Starred.
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Post » Thu Aug 07, 2014 6:06 pm

Google have stated they wont be fixing the issue, and mention the monkeypatch fix as a resolution - which I believe Ashley has commented on.

So uh yeah... Backwards compatibility is compromised for standards, it's a bit like chopping your leg off because you'll run faster if you're lighter... Thanks Google.
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Post » Thu Aug 07, 2014 9:36 pm

Yes, Google have said they will not fix this. If you are going to go as far as the monkeypatch you may as well just republish the game from a new C2 build (there are lots of other useful compatibility fixes for others browsers like IE11, Firefox, Safari etc).

Hopefully this will not happen again since the new policy is not to vendor-prefix features - they tend to be hidden behind flags instead until they are fully standardised and ready.
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Post » Mon Aug 11, 2014 9:31 pm

Game "space-blaster" has start-up problems with Firefox 31.0. Game goes silent when pressed space and nothing happens.
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Post » Mon Aug 11, 2014 9:48 pm

@JoKiv - is that anything to do with this thread? It's not to do with the Chrome 36 changes, right?
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