Chrome: Not all buttons are regonized (Dancepad)

0 favourites
  • 2 posts
From the Asset Store
2D fighting template based in the game that defined the fighting games genre.
  • Problem Description

    If I use a dancepad as custom controller, not all "buttons" will be regonized in Chrome/NW.js. But they are regonized in firefox very will. Through I want to build an desktop app, its important that it works with crome/NW.js, too.

    The two marked fields (see picture) does not work with with Chrome/NW.js. In firefox they work as buttons 6 and 7 (Gamepad.LastButton()). And strangely the middle button of the pad is not regonized in ff but in Chrome/NW.js as button 13.

    Usually a USB dancepad works as a normal plug & play controller within windows.

    I guess i have to map the keys different within the plugin js files.

    But do you have any hints what I have to change?

    Construct Version: 227 (64 bit)

    NW.js: v0.15.0 (Chromium 51)

    Windows 7, 64 bit

    Edit:

    I also tried top find the correct values through this page:

    http://html5gamepad.com/

    result: everything is fine in firefox, Chrome still does not regonize these two buttons <img src="{SMILIES_PATH}/icon_cry.gif" alt=":cry:" title="Crying or Very Sad">

    Edit:

    Seems to be a Chrome bug....

    But you can upvote the problem, maybe they will fix it then <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Just log in with your google account and click on the star in the top left corner.

    https://bugs.chromium.org/p/chromium/is ... ?id=440308

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Sorry, there's nothing we can do if Chrome itself doesn't recognise some gamepad buttons. Closing, please follow up via that Chromium bug report.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)