Circle Animation

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Post » Sat Jun 09, 2012 5:25 pm

Hello!

I have a round platform character, and I want to make him rotate every system tick to a custom degree, but when I do this, I see, that as it is rotating it has a little jumps during his way, as it is irregular, though, It was created with a regular round tool in Photoshop.

Does anybody know how to fix the effect of jumping? Thank you :)itdevelop2012-06-09 17:26:47
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Post » Sat Jun 09, 2012 6:57 pm

You probably should add the animation to another sprite than the sprite with the platformer behavior.
This way, you can pin the sprite with animation, have it rolling and whatnot while your Player sprite keeps a single frame and so handles collisions better.

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Post » Mon Jun 11, 2012 7:56 am

Thank you)
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Post » Mon Jun 11, 2012 9:54 am

also check if all the origin points of that whole animation is in the same place
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Post » Tue Jun 12, 2012 4:41 pm

Well...I am C# developer and I've spent 10 minutes for writing application that loads image, and the saves every 5 rotate degrees image to a file. Then I just import frames to Construct :)
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