City of Amber

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Post » Tue Feb 02, 2016 6:40 am

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City of Amber will play very similarly to the games from the Souls series or Bloodborn. The combat is focused on a dodging, blocking and attacking system that all runs off of a stamina gauge and revolves around the use of guns and melee weapons. The world itself is a dark and dreary place full of monsters, puzzles and exploration. Lily can be upgraded by using EXP acquired through combat. Upgrades consist of learning new evasive maneuvers, increasing attack power, learning new melee combos, increasing firearms effectiveness and improving stamina.


Developer: LDC Studios
Official Website: Coming Soon!
Facebook Page: https://www.facebook.com/City-of-Amber-108073936245507/?ref=hl

Genre: Action/ Horror
Players: 1-Player
Combat Style: Live Action
View Style: 3rd Person 'Faux 3D' - Side Scroller.
Platform: PC
Engine: Scirra's Construct 2
Minimum Requirements:
Pentium 4 or Equivalent
2.8 GHZ Processor (Single Core)
1 Gigabyte of Ram
128 Bit Video Card
Gamepad Controller/ Keyboard

-PLOT-
Lily Ridge is a 26 year old woman, looking at her 8th year of Military Police service. Recent developments have caused her to begin to have reservations about her life's choices, and she decides to take a much needed leave of absence. During this time off she plans to travel to California to meet with her sister, Abby, and discuss whether or not she should make this year her final year of service. Of course, things are never that simple. Lily's car doesn't make the cross-country trip, and Lily is left stranded in a remote location with no phone reception and no signs of passing help. She manages to find her way to the nearest town. This is where her story truly begins... Even with 8 years of war hardening experience, the things waiting in the shadows of this town will test her strength and her sanity far more than anything she has ever encountered. The world of war she plans to leave behind will be a day at the beach compared to the world of suffering she is about to enter. Welcome to Prosperity, the City of Amber.
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-SCREENS-
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-VIDEOS-
Intro FMV
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Last edited by LDC Studios on Tue Mar 01, 2016 9:23 pm, edited 1 time in total.
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Post » Wed Feb 03, 2016 8:12 am

Shock. What an amazing HD game. When is the expected release? I am very fascinated that Construct 2 can make this kind of game.
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The Things you can create is only limited by your imagination. If you don't have the skills then use your motivation as a natural force to exceed all expectations. Chadori RebornXD
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Post » Wed Feb 03, 2016 8:17 am

Thank you! I am hoping to have it out pretty soon. Maybe around April? It's constantly being worked on, but there's a lot going into it, so I really can't say exactly when it will be ready. But I'll be posting updates steadily here and on its Facebook page as it progresses.
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Post » Wed Feb 03, 2016 11:00 am

Not all locations in CoA are dark and dreary. Here's a nice highly detailed and well-lit interior of a manor! Sort of takes me back to RE's mansion.

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Post » Tue Feb 09, 2016 10:03 am

Here's another screenshot to oppose the last one that was posted:
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Creepy basements and phonographs are still a thing!
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Post » Tue Feb 09, 2016 11:19 am

Great graphics and very "Resident-2-alike", this promises really well!
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Post » Wed Feb 10, 2016 4:44 pm

Thank you! I hope soon I'll have a demo ready.
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Post » Wed Feb 17, 2016 9:17 pm

This is Abby, who is the sister of the main character, Lilly. Her role will be the equivalent to what Miki's was in Grave Prosperity.

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Post » Sat Feb 20, 2016 5:51 pm

First time I saw this I thought it was a Tank-type survival horror.
Tank controls are a lost art.

One thing I have to say though is your main characters breasts HAVE to be bigger in order to get noticed in today's game market.

(Kidding of course.)
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Post » Sat Feb 20, 2016 7:09 pm

I actually always enjoyed the old tank controls too. I don't remember anyone ever complaining about them until RE4 (still tank controls) came out. Then hating tank controls became a sort of a fad.

That's pretty hilarious about the main characters' breasts. It's funny because I intentionally made their chest and butt smaller when I remodeled the characters for the GP: Redux patch that later became this game!

Back to the main point, though... I would LOVE to make a game like this with the classic tank controls! 3rd person, over the shoulder? Forget about it!! Some day...
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