and Crosswalk IAP

Discussion and feedback on Construct 2

Post » Wed Jun 25, 2014 9:43 pm

There is an action for payment successful, but how do I use it to where it knows what item the player bought? For example say a player wanted to buy 100 coins of in game currency for $1. But in I have 3 items. How can I have an event where on "100 coins" purchased add 100 coins to their inventory/global variable?
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