clone enemy every x seconds

Get help using Construct 2

Post » Wed Sep 25, 2013 2:07 pm

Just make a small .capx with every x seconds and a sample of your function.
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Post » Wed Sep 25, 2013 2:25 pm

ok after some testing i got it working. it spawns the objects every 3 seconds not aligned very good but ill sort it out. but another thing is when i for example shoot one enemy with it also do damage to the others.
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Post » Wed Sep 25, 2013 2:59 pm

This what I said, you need to pick the right instances in your events.
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Post » Wed Sep 25, 2013 4:39 pm

i am really struggling. i have many animations and certain damage depending on body parts assigned to my enemy. please could you help me on getting the animations and damage to be specific to the target not all enemies. thank you for the help btw... sorry for being noob :)
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Post » Wed Sep 25, 2013 4:51 pm

Your no noob for sure you already do advanced stuff, but the problem is we cant help you without any informations.

You dont have to send us your whole game but it would be nice if you give us screenshots from the event block which destroys or damage all objects so that we have anything to understand what you want from us. You can also make a black bar above your images but please give us anything :D Darklinki2013-09-25 16:52:17
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Post » Wed Sep 25, 2013 5:19 pm





this just is the damage i destroy after animations
the three blocks are
head
body
leg

https://www.dropbox.com/s/dm0297y8p3zfaqd/construct%202%20forum.pngMedleyz2013-09-25 17:21:10
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