Close-sourcing the HTML5 exporter

Discussion and feedback on Construct 2

Post » Sat Feb 26, 2011 2:23 am

[quote="newt":1kbhrmec][quote="Mipey":1kbhrmec]Construct splash for loading screen.[/quote:1kbhrmec]

Heh, a little cog wheel for the html5 preloader.
I dont think anyone would mind that, if it looks cool and all.[/quote:1kbhrmec]
I think it would make it seem like it wasn't a "real" html 5 game. also, if nobody would mind, then it's not a very good way to sell C2 is it?
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Post » Sat Feb 26, 2011 10:50 am

After reading the whole topic I'm confused. First of all, how much and for what eggsactly i'll be paing if i want to get construct and make commercial games?

In regards to the splash screen i think it should be customisable, and it must display developer logo next to C2 logo, if c2 logo have to be there and not somewhere else ( for example in the corner of menu screen ).
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Post » Sat Feb 26, 2011 5:34 pm

Megatronx,don't be confused, nothing has been determined yet there is a lot of speculation an opinion in here.
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Post » Sun Feb 27, 2011 4:19 am

As long as your core devteam can handle the dev & maintenance (future evolutions of html5 ?) of this exporter without external help (contributions) than there is no reason why not close its source.
Just be sure to fully document the SDK of the exporter for plugins & third party developpers.

Also businesswise and as you described your will about the future of the devteam and construct it is a smart move.
The one element that would "force" incomes for Construct. As you said too, if scirra could be built into a "true" company, focusing on construct and eventualy tools of the same sort (no precise idea atm, maybe irrelevant, just opening for the future in a "who knows ?" tone ^^) the soft would be maintained on a more regular basis. Having this one element proprietary might help in building scirra.

Like many others users who stated it in different topics, I would be ready to pay good money for construct too. The tool has been providing great reward to me so far and I wouldn't be shocked to have to pay for it. The license use seems caring of the community and fair for scirra too.

I don't know exactly the impact of having it open source so far (I've heard that you haven't had THAT many contibutions). As I first stated, if you are sure with your actual core team to bring construct 2 to a [u:2492mv0j]level of stability and functionality that allows it to be profitable[/u:2492mv0j] enough (before having to hire for more dev ppl, if/when needed on scirra's side, and for companies to rely on construct 2 for their commercial released products on the other side) then no reason to oppose that way of doing.
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Post » Sun Feb 27, 2011 9:43 am

Enough talk. Lock it tight, and throw away the key :)

Seriously, though. We all know it has to be locked, so lock it now and sort the financial part out later.

After all, you wouldn't want 'other interested parties' to start leeching your code now, would you. :shock: (partly joking!).
If your vision so exceeds your ability, then look to something closer.
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Post » Sun Feb 27, 2011 1:28 pm

[quote="zenox98":hnzmw32v]After all, you wouldn't want 'other interested parties' to start leeching your code now, would you. :shock: (partly joking!).[/quote:hnzmw32v]

I guess you mean Clickteam and Yoyo Games but i doubt they would need to. Remember MMF was made before construct and the company's have had software released for a long time. Both also already have exporters for things like java, flash, iphone and android already made so the developers would be good enough to make a HTML5 exporter.

I know MMF2 already has a HTML5, iphone and android exports in development from reading the forum they have and Yoyo Games already have mobile formats made and announced HTML5 at a similar time. Maybe they would take a look out of interest though but i doubt either would need to take code. :)
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Post » Sun Feb 27, 2011 1:46 pm

[quote="Mipey":15rif9al]My couple cents:
[url:15rif9al]http://www.scirra.com/forum/viewtopic.php?f=35&t=8635&start=60#p66169[/url:15rif9al][/quote:15rif9al]
These are good ideas. :)

I voted "yes", as a better game is better than money. And giving you money means a Construct better suited for making games!

:D
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Post » Wed Mar 02, 2011 4:44 pm

will construct 0.x still be open source?
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Post » Wed Mar 02, 2011 4:58 pm

Yes, there are no plans to ever close source 0.x.
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Post » Wed Mar 02, 2011 6:16 pm

I have a similar question:

What about the current sourceforge page for Construct 2, will that be closed? or will that stay online but have a note development stopped and just not be updated?
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