[Closed] Let's make official Admob Ads plugin's free version

Post your work in progress addons and get feedback

Post » Tue Sep 16, 2014 7:38 am

@cranberrygame
Count me in for testing. i would gladly do it!
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Post » Tue Sep 16, 2014 8:05 am

@ashwin2000

Thanks four your testing
Construct2 Cordova Plugins (currently 87 plugins): https://www.scirra.com/store/construct2 ... ugins-1662

Construct2 Prototype Capx (currently 50 capx): https://www.scirra.com/store/games-with ... -capx-3088

Home page: http://cranberrygame.com
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Post » Tue Sep 16, 2014 8:49 pm

@cranberrygame , Have you ever tried to talk to Ashley? I say this because I was expecting a statement from him, if the current plugin will be replaced or not.
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Post » Wed Sep 17, 2014 12:29 am

Thanks to Arne to bring the AdMob plugin to Construct 2 community, and thanks to Ashley to introduce AdMobPluginPro in Construct 2 r180.

As response to some complaints about the 2% Ad traffic, I've just update the use term of AdMobPluginPro to:

option 1: use it for FREE, just share 2% Ad traffic.

option 2: buy a license key for $14.99 only, and keep the 100% Ad revenue and Ad under your fully control.
This price is much cheaper than the $50 Admob plugin for unity.

I think starters will like option 1, while mature developers with lots of income will prefer option 2. You can choose the best option to minimize your cost.

I know everyone want something free, but I still need some income to keep my commitment on high-quality product and commercial-level support and maintenance effort.

Thanks for understanding.
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Post » Wed Sep 17, 2014 4:14 am

@cranberry are you able to add a changelog somewhere as updates occur please?

And can I also confirm that "Test Mode" needs to be set to "False" before I export the final version ready for the Play Store if I'm to start receiving credit for my impressions/clicks?
ImageImage
Mr. Green - Platform/puzzle game out now!
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Post » Wed Sep 17, 2014 4:38 am

@vitorfgd

Ashley has much interest in native plugin which this plugin uses.

See: http://plugins.cordova.io/#/package/com.cranberrygame.phonegap.plugin.ad.admob.overlay

I work mainly with it to support all features.

And requested to support missing features comparing with official plugin.

@FredQ

I see.
I think no automatic, so must care about that not to publish with test mode.
Construct2 Cordova Plugins (currently 87 plugins): https://www.scirra.com/store/construct2 ... ugins-1662

Construct2 Prototype Capx (currently 50 capx): https://www.scirra.com/store/games-with ... -capx-3088

Home page: http://cranberrygame.com
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Post » Wed Sep 17, 2014 7:08 am

@cranberrygame

I use before is the address of the plug-in inside have a place to write advertising Arne

Could you tell me how to use this plug-in ~
ADMOB
POMUB
The address where should I fill in?
thank you
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Post » Wed Sep 17, 2014 10:08 am

@arubishi

It seems that you are some confused.

Arne uses floatinghotpot 's 2% ad share native plugin which directly use admob.

This project is that making 100% free (no 2% share) native plugin (also directly use admob), so URL I put and floatingpoint (Arne) 's is different.
Construct2 Cordova Plugins (currently 87 plugins): https://www.scirra.com/store/construct2 ... ugins-1662

Construct2 Prototype Capx (currently 50 capx): https://www.scirra.com/store/games-with ... -capx-3088

Home page: http://cranberrygame.com
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Post » Wed Sep 17, 2014 10:52 am

That's not what I mean ~
~ may be translation software problems
I want to know how to put my such ads in your plugin
I don't understand the code
Can you have a point of detailed tutorial or case to teach me
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Post » Wed Sep 17, 2014 10:53 am

My game has already finished, in what is now the plugin to put a banner ~
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