[closed] Umbra... Now available on Steam

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Post » Thu Oct 29, 2015 4:10 pm

@Colludium good to know..

beware Early Access. I've only heard risky things about it. Instead of having a Release release, Early Access IS your release. You never get that bump of being on the steam homepage in finished form or "New on Steam" or "New Releases" or "Upcoming" etc... afaik.

Better to get alpha/beta testers and give it to them for free... then you have them give a positive review (if they liked it) for you when you do release! At least that's the way Lovers In A Dangerous Space Time did it.. I thought it was a brilliant strategy.
Last edited by jobel on Thu Oct 29, 2015 5:34 pm, edited 1 time in total.
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Post » Thu Oct 29, 2015 4:33 pm

@jobel - that's good advice. I'll read around the subject so Ii understand it better, but I'll probably avoid it then.
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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Post » Fri Oct 30, 2015 2:52 am

So.... Almost everything is ready to go. Except Youtube has decided to show adds over my trailer video (not good for Steam greenlight) because it automatically concluded that my own music actually belonged to someone else... Dispute started and nothing will happen until it's sorted out. Great.... Could take 30 days to resolve... Scratching head. Might have to create new music track under same licence and see if that is missed by the vulture robots. :/
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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Post » Fri Oct 30, 2015 6:27 am

It's your own music?? and it was flagged by the detection software?

try Vimeo instead..
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Post » Fri Oct 30, 2015 9:54 am

Thanks, @jobel, it was a good idea - but Steam requires a youtube url.... It's a money making scam! Unknown artist X gets 30 days of advertising income from another artist Y only because X paid youtube a fee to search for similar sounding audio...
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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Post » Sat Oct 31, 2015 4:58 am

Umbra is on Steam Greenlight!!!!!

Please check it out, vote, comment, feedback, enjoy the craziness that is this nerve-racking day for me. I have a flood of mixed feelings because I've finally arrived, probably because I've become used to being on the journey! It's been a labour of love and sometimes really challenging, but I hope you think it's been worth it so far! There's still loads to do, not least incorporate Steam Achievements (I am looking at your genius for this, @MadSpy for this!), so we're not there yet by a long way. Thank you for your interest in this experiment....
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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Post » Sun Nov 01, 2015 12:02 am

Nice, good luck with it!
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Post » Sun Nov 01, 2015 1:03 am

Voted, a big yes from me. Well done and good luck.
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Post » Mon Nov 02, 2015 11:13 am

voted yes, looking good
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Post » Mon Nov 02, 2015 11:54 am

Thank you @silverforce, @spongehammer, @Darth Crusher and everyone else who took the time - I am very grateful! The weekend frenzy has started to subside now and I think it's the beginning of the long wait....
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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