Clouds

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Post » Fri Sep 30, 2011 7:43 pm

Hi, I'm wanting to make clouds!! To brighten up the game's atmosphere and feel :) I wondered what would be the best approach, I was think I could make them a 'Bullet' Behaviour with slow speed and also with 'Wrap' behaviour. Would this be the best approach? Thanks for your time!
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Post » Fri Sep 30, 2011 8:48 pm

It depends on the setting of your game, but yes, this could pretty much do the trick indeed.
(You're wondering for your canonball game, right ?)
Put them on a "background" layer (in the background of the actual game, behind the canons and bricks) for more clarity. You can also modify their opacity property or add them some "additive" effect to make them blend in the background of the application.Kyatric2011-09-30 20:49:18
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Post » Fri Sep 30, 2011 9:09 pm

Thanks so much Kyatric!
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