**Cluckles Featured on AppStore!!!** :O

Discussion and feedback on Construct 2

Post » Fri Jan 06, 2017 5:10 am

I dont believe it but my game Cluckles' Adventure is currently featured on the AppStore under the category 'New Games We Love'.

What should I do besides run around in circles? I need to capitalise on this right? Damn I knew I shoulda learned Twitter ffs :|

EDIT: Turns out it's featured on USA, Australia and Canadian AppStores. Could be others I didnt check them all.

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Last edited by Artpunk on Sat Jan 07, 2017 12:15 pm, edited 1 time in total.
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Post » Fri Jan 06, 2017 6:08 am

Congrats! Hope the downloads are increasing like crazy!
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Post » Fri Jan 06, 2017 6:15 am

Awesome!
A big fan of JavaScript.
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Post » Fri Jan 06, 2017 6:32 am

Yeah downloads are going thru the roof for iOS thats how I realised it was being promoted somewhere. On Android downloads have jumped too...

@rekjl , @Colludium what should I be doing to take advantage of this guys? I started a Twitter account and posted a couple ofTweets...
I have no idea about marketing :roll: :lol:

But I feel like I should be trying to capitalise on the game being in the spotlight for this brief moment...
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Post » Fri Jan 06, 2017 10:09 am

Good game. What ad network do you use?
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Post » Fri Jan 06, 2017 10:53 am

Hi @DarkSide110902 Im using Chartboost
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Post » Fri Jan 06, 2017 2:19 pm

Congratulations! :) My only suggestion is to watch the reviews and comments you get and respond to your users if they have a problem.
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Post » Fri Jan 06, 2017 2:25 pm

Thanks @glerikud. Yeah I found a discussion on TouchArcade where a few users mentioned they were getting black screens on iOS 9, which is a pretty big problem. So I need to fix that asap..
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Post » Fri Jan 06, 2017 3:06 pm

Congrats! Now put an ad in your game and tell them to vote for it on greenlight ;) Would be cool to hear about the ad revenue for chartboost now when you'll get a lot of users.

And by going though the roof what kind of download numbers are we talking about? :)

Edit: Tried to find it on the store front under "new games we love" but couldn't on my app store :( But downloaded it anyway :D
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Post » Fri Jan 06, 2017 4:17 pm

Anonnymitet wrote:Congrats! Now put an ad in your game and tell them to vote for it on greenlight ;) Would be cool to hear about the ad revenue for chartboost now when you'll get a lot of users.

And by going though the roof what kind of download numbers are we talking about? :)

If you're comfortable sharing this information, I'd be interested in it too. :)
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