cocoon in app purchase problem

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  • after the new cocoonjs update the in app purchases are not working

    thay just keep failing

    is any one else having the same problem i think it is due to not being able to enable sandbox mode or it cud be a fault with the construct 2 cocoon plugin im not sure

    i have tried to email cocoonjs people and not had any response for about a week

    is any one else having the same problem ???

    its doing my head in now as my app was ready for the app store before the update

  • Does r138 solve the issue?

    Please remember to follow the bug report guidelines whenever possible.

  • I have the same problem, no response from the actions "Purchase product "'ID'" from CocoonJS

  • Hi,

    I have somes problemes with CoconnJs too(last one)

    when I export my project with the last version r132, I can test it on my phone(XperiaS Android 4.1.2),

    But with the new version r139, when I test it on my phone, I have a BlackScreen with just Fps...

    I already try differents export but not better,

    Some idea?

    Thanks!

    Ben

  • the new update fixes this problem for me i only use apple tho not google play so cannot say for that

    just have to change the settings to managed and sandbox enabled in construct 2 before compiling thanx again

  • I try with an Iphone3 too, but it's the same.

    (work from r132/don't work from r139)

    What you mean exactly by "managed and sandbox enabled"?

    I can't find it on construct2.

    Thank!

  • update construct 2 to the latest beta or the latest stable the make sure the setting are like they are in the pic below<img src="http://www.4deeuk.com/how2.png" border="0" />

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  • thanks!

    but not work well for me... I will finish my game with r132 version, but I keep it for next one

    thanks again

  • do you want to send me the .capx n i will have a look for you

    you have to set the names up in itunes connect aswell

  • Uk4dee - so did you get IAPs working for cocoon 1.4 as well? This was my first go but I seem to keep getting purchase failures. I've set up the purchase in iTunes connect and it still seems to not work. Was there anything special you did to get things working?

    This is also the last bit I need to make my game releasable <img src="smileys/smiley6.gif" border="0" align="middle" />

  • Ludei are now maintaining the CocoonJS plugin. The next build has some updates they've made. If you still have trouble after the next build, please report further issues to Ludei.

  • Uk4dee - so did you get IAPs working for cocoon 1.4 as well? This was my first go but I seem to keep getting purchase failures. I've set up the purchase in iTunes connect and it still seems to not work. Was there anything special you did to get things working?

    This is also the last bit I need to make my game releasable <img src="smileys/smiley6.gif" border="0" align="middle" />

    have you logged out of your appstore on you ios device as this causes it to fail

    you need to make a test user account in itunes connect

    and when you exported from c2 where the cocoon settings like in the pic above

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