Cocoon.io vs crosswalk 14

Discussion and feedback on Construct 2

Post » Sun Jul 19, 2015 1:26 pm

Does anyone with experience with both have any ideas on which is performing better overall? I'll be ready to publish my mobile game soon and I'm wanting to know which seems like the way to go. Thanks.
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Post » Sun Jul 19, 2015 1:43 pm

You should export your app via Cordova
and see which one is better.

Just remember that Cocoon.io is still in beta
and supports only ARM

Crosswalk is slow and big but supports ARM and Intel
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Post » Sun Jul 19, 2015 10:20 pm

@szymek - how many megs does a crosswalk export add? Do lots of mobile devices use ARM?
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Post » Sun Jul 19, 2015 10:44 pm

szymek wrote:You should export your app via Cordova
and see which one is better.

Just remember that Cocoon.io is still in beta...


Beta...yes. Don't overlook that. You don't want Cocoon as your only usable export option.

Also, Canvas+ does lack a few features vs a full browser engine, such as WebAudio.

And, technically, Scirra isn't supporting Canvas+ anymore. We already have to tweak some code in the engine to get things working right. Really wish Ashley would at least consider rolling in patches from the community.

However, if you can live with it's few shortcomings, the perf is wonderful, and with cordova support now, it's very extendable.

Still, you should try to get your game working passably with cwalk 14, at least on more powerful devices. It still sucks on weaker ones, so don't expect your game to become a smash in third world countries if it's crosswalk only. ;)

szymek wrote:[Cocoon] only supports only ARM

Crosswalk is slow and big but supports ARM and Intel


x86? Android?

. . .

:lol:

http://hwstats.unity3d.com/mobile/cpu.html
Don't lose your work. Backup your game with Dropbox.
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Post » Mon Jul 20, 2015 11:14 am

szymek wrote:Crosswalk is slow and big but supports ARM and Intel


Well, Cocoon too, in the Webview+ :).
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Post » Mon Jul 20, 2015 11:50 pm

szymek wrote:You should export your app via Cordova
and see which one is better.

Just remember that Cocoon.io is still in beta
and supports only ARM

Crosswalk is slow and big but supports ARM and Intel



It's a waste of time imo to export to x86...
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Post » Tue Jul 21, 2015 3:46 am

@TiAm @KazaaMafia

I didn't know that Intel has only 1% :) I thought that i.e. Asus Zenphones are more popular.

@Ludei

yes, I forgot about SlowWalk, tfu, Crosswalk ;)
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Post » Tue Jul 21, 2015 2:26 pm

szymek wrote:yes, I forgot about SlowWalk, tfu, Crosswalk ;)


Well, or you choose full performance or you choose all the features. Unfortunately, both are not possible. You can't have everything in this life :).
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Post » Wed Jul 22, 2015 2:22 pm

@Ludei So the new beta cloud also works with canvas + ?
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Post » Thu Jul 23, 2015 9:11 am

Billy Bleeks wrote:@Ludei So the new beta cloud also works with canvas + ?


Yes, of course.

https://cocoon.io/doc/canvas_plus
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