CocoonJS 1.3

Discussion and feedback on Construct 2

Post » Tue Feb 12, 2013 7:01 am

I was reading over on the Ludei site and seen that the new version of CocoonJS has been released.

http://blog.ludei.com/



@Ashley

Didn't know if you needed to update anything for this new version or not.
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Post » Tue Feb 12, 2013 11:02 am

just say it great;) i will test it...
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Post » Tue Feb 12, 2013 11:32 am

Good one! Im waiting to new update for iOS version :)
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Post » Tue Feb 12, 2013 11:45 am

wow really big performance boost on android the game loading at the beginning is improve up to 300% iOS version is also faster
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Post » Tue Feb 12, 2013 3:07 pm

Interesting - I'll see if I can get GameCenter support in a future release.
Scirra Founder
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Post » Tue Feb 12, 2013 8:11 pm

Awesome! Have they made it available it get rid of the CocoonJS splash screen yet?

I know it's going to cost when it happens, but I haven't heard any info about it in a while.
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Post » Wed Feb 13, 2013 1:32 am

Oh yes, I've been waiting the GameCenter support. Perfect!
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Post » Wed Feb 13, 2013 1:52 am

[QUOTE=Ashley] Interesting - I'll see if I can get GameCenter support in a future release.[/QUOTE]

That would really be great: waiting eagerly for it! :)
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Post » Wed Feb 13, 2013 2:03 am

[QUOTE=ArcadEd] Awesome! Have they made it available it get rid of the CocoonJS splash screen yet?

I know it's going to cost when it happens, but I haven't heard any info about it in a while.[/QUOTE]

@ArcadEd only for paid subscription...

along with in-app purchases and other features, their idea was 49/mo per month, no long terms, 500 per year, etc.
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Post » Wed Feb 13, 2013 2:26 am

Is that there current plan to continue with, $50 a month to use and keep up in the stores? I thought they were going to arrange a deal based on income from either sales or ads and one based on removal of the Ludei logo?

On another note anyone with an Ouya could please do a test? i would like to know if it's working now. I don't believe in any specific fixes were made, but sometimes the fixes for performance may have gotten it to work anyways... hopefully :D

I'm thourgly impressed with CocoonJS performance increase. It's not as large as some, but it's enough for me :) Even the logic seems to have gotten some performance and 20 objects are running well enough. Might put in some background objects now :) jayderyu2013-02-13 02:31:32
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