CocoonJS 1.4 update

Discussion of tools and resources for game developers

Post » Wed Jul 24, 2013 8:43 am

@BAnyBudde yes, the simulator or what you want to call it has yet to be released. But you can upload your game from Construct, compile it on the cloud and run it on the device like before. And that's obviously not 1.3 anymore since a lot of things are different.
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Post » Wed Jul 24, 2013 4:04 pm

I had contact with @Ludei about 1.4 on the iOS has been delayed due to bugs reported from Apple and developer site has been compromised.
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Post » Thu Jul 25, 2013 10:18 pm

I guess if you guys wanted to, you can still continue to use the cloud compiler which is now v1.4. It's a bit of an extra step, but you can still test while waiting for the CJS Launcher.

By the way, has anyone got ads and In Game Purchases working for 1.4?
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Post » Fri Jul 26, 2013 6:38 pm

@Joannesalfa

Thanks very much for letting us know that info :)
I was wondering what the heck had happened.
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Post » Mon Jul 29, 2013 9:33 pm

So awesome news, Cocoonjs 1.4 was released on the IOS Appstore today, bad news . . . when I try to run my game on accelerated physics after I have exported it to the Launcher. I am greeted by a black screen that does nothing... any ideas how to fix this problem without switching back to the Standard Web Based physics?

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Post » Mon Jul 29, 2013 10:35 pm

No performance changes using webGL on iOS...


Android does.Joannesalfa2013-07-29 22:35:48
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Post » Tue Jul 30, 2013 12:47 am

I noticed a massive performance drop. From 30 fps down to 5 for a project I'm working on.
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Post » Tue Jul 30, 2013 5:15 am

@David Flook - have you tried turning off WebGL on project settings? Does that make any difference?
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Post » Tue Jul 30, 2013 9:46 am

It's like moving one step forward and two steps back every time. Has anyone tried the Cloud Compiler today? My app has been stuck in 'Waiting for compilation' for an hour now and it usualy starts to compile right away.
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Post » Tue Jul 30, 2013 12:27 pm

The Cloud compiler has a waiting queue.

Since the new release for ios is out, there will be a magnificent amount of compiles waiting to be done. I guess it will settle in a few days.Eisenhans2013-07-30 12:28:17
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