CocoonJS 1.4 update

Discussion of tools and resources for game developers

Post » Tue Jun 04, 2013 1:09 pm

Though no fixed dates have been given, it's been a pretty long wait!
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Post » Tue Jun 04, 2013 7:58 pm

Not sure what's going on at @Ludei. They're forum support seems to be dead. Their twitter is active though.
bon4ire2013-06-04 19:59:32
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Post » Thu Jun 06, 2013 12:46 am

The forum at @Ludei is very cumbersome and not very user friendly. I don't use twitter but I was really hoping for an update to Cocoonjs. Is there currently a good alternative to cocoon is I want to export to android and iOS? i.e., iphone/ipad/S3/nexus 7 type devices

Any word on twitter @bon4ire

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Post » Thu Jun 06, 2013 4:00 am

not much really.

ludei twitter
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Post » Thu Jun 06, 2013 11:31 am

It is now nearly a week into June.   Couldn't see anything different on CocoonJS, perhaps I missed something.   

Is there an update on release?
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Post » Fri Jun 07, 2013 8:30 pm

Waiting for the update too!
Still 1.3 version on Google Play.
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Post » Mon Jun 10, 2013 10:53 am

Desperate for the update. If this speeds up games 2 fold and enables webgl effects I will be a very happy man!
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Post » Mon Jun 10, 2013 11:58 am

According to google play, it was updated June 6 yet version is still 1.3.
I haven't updated C2 to r133 until 1.4 is out. Especially if the newer physics was turned back on in r133 that earlier broke my game under 1.3.

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Post » Wed Jun 12, 2013 2:28 am

@Ludei posted this on their FB:

UPDATE: Everyone here at Ludei really appreciates your patience while we put the final touches on our updated version of the CocoonJS launcher (and the inclusion of the long awaited WebGL support). The release is just around the corner so please stay tuned!!


Looking forward to the new version.
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Post » Wed Jun 12, 2013 2:56 am

fingers xed
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