CocoonJS 1.4.5 Announcment

Discussion and feedback on Construct 2

Post » Sat Nov 09, 2013 2:04 am

Maybe it will magically fix itself in the near future.


I'll get my coat....
A big fan of JavaScript.
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Post » Sat Nov 09, 2013 2:30 am

@Joannesalfa

I agree it's a viable alternative. But Ashley has a point. GameClosure should step up and provide the exporter and Plugin.

however I think Ashley should just use a custom Chrome browser. This isn't and answer for IOS but for Android. I was doing some research and found that anyone can compile Chrome Beta/Canary/Stable for desktop or Android. So with some tinkering right now someone can just compile a custom Chrome browser to run C2 games.

I think that's the route Ashley shuold go since wrappers always seem to have these hurdles.

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Post » Sat Nov 09, 2013 9:18 am

i wonder if the 1.4.5 launcher updated on ios app store few days ago is this new one? or more waits for this?
Doo Doo Diving App Store | Google Play

Donut Pirate App Store | Google Play
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Post » Sat Nov 09, 2013 3:27 pm

[QUOTE=Ashley] I told Ludei to maintain the C2 CocoonJS plugin themselves. There shouldn't be any ambiguity here. They kept making breaking changes to their API, and when I asked, they couldn't even tell me what they'd changed. It didn't seem reasonable for me to try and maintain it under those circumstances - it was a nightmare for me, whereas they know their own API, presumably - and then they asked me to add more features... so I told them to do it themselves![/QUOTE]

Forgive me for being so direct but, why dont Scirra make its own exporter?
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Post » Sat Nov 09, 2013 5:10 pm

[QUOTE=irina] [QUOTE=Ashley] I told Ludei to maintain the C2 CocoonJS plugin themselves. There shouldn't be any ambiguity here. They kept making breaking changes to their API, and when I asked, they couldn't even tell me what they'd changed. It didn't seem reasonable for me to try and maintain it under those circumstances - it was a nightmare for me, whereas they know their own API, presumably - and then they asked me to add more features... so I told them to do it themselves![/QUOTE]

Forgive me for being so direct but, why dont Scirra make its own exporter?[/QUOTE] For CocoonJS or for mobile period?

For the former, the post explained why.

For the latter is that they are working on C2 and that if they work on an exported C2's production would cease, in which during the time the wrappers would have improved to the point where their own exporter/wrapper would've been a waste of time since they would only provide minimal feature support due to lack of time.

The main problem Scirra has for tackling it is that they're a 2-3man team, and they just don't have the resources to do that AND make Construct 2. Putting C2 on hold too long is very bad.


What we need is an open source wrapper, essentially Node-Webkit for Android/iOS. That way the project is supported by many people, and either they or Scirra would just have to stay compatible by updating the plugin/exporter. Basically like how they do Node-Webkit for PC.Thndr2013-11-09 17:12:01
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Post » Sat Nov 09, 2013 5:34 pm

Chrome can already be compiled for Android with all FLAGS turned on. Chrome can be modified to launch a certain index.html.

At this time Chrome can be used as the wrapper. Someone just has to do it.

In the mean time we are mired in polotics :|
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Post » Sun Nov 10, 2013 12:40 pm

@Thndr

1)"What we need is an open source wrapper, essentially Node-Webkit for Android/iOS. That way the project is supported by many people, and either they or Scirra would just have to stay compatible by updating the plugin/exporter. Basically like how they do Node-Webkit for PC."

if this gives us a decent alternative why not. +1 from me..

2)do we really know what scirra is capable to do?i think they can do a proper wrapper.2-3 man team achieve much more than 15-20 men team like ludei in short time.do scirra have the resources to do a proper wrapper?We cant tell only scirra team knows best.
The thing is that cocoonjs is a big joke at least for me.Like their games are a joke too..tic tac toe?ibasket?sorry ludei try to make a really robust game to show me what your technology really can do..but what im talking about?i see what you can do every day...

All this time more and more people complain about cocoonjs, some of us asked for alternatives,others dont..I dont know when someone speaks about this cjs wrapper thing and the need of changes here, is like a blasphemy.i dont say it for this topic, no its the feeling i receive and the negativity from the team and some of the users..We are not heretics we just want a decent solution.There is a huge topic about "why c2 is better than gms" but sorry at least in the wrapper thing, gms is miles ahead c2...Why they can have it and we can not?yes i know "2-3 man team, no resources,ask ludei"




spy842013-11-10 12:43:55
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Post » Sun Nov 10, 2013 1:12 pm

@spy84

"The thing is that cocoonjs is a big joke at least for me.Like their games are a joke too..tic tac toe?ibasket?"

that's why they can always say: "this and this works on our test apps" :D
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