CocoonJS and Touch.X?

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Post » Thu Sep 05, 2013 1:01 am

Am I mistaken or is Touch.X not supported?

I read something about Touch.X not being supported for multitouch but I thought that would mean I can still use Touch.X....

Anyways, after updating to the latest version of construct 2, I got my physics project working with cocoonjs (fixed the black screen issue) but touch does not seem to be working (im using touch.x)?

Has anyone had this issue ?
Any help is greatly appreciated, Thank you for reading.
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Post » Thu Sep 05, 2013 5:19 am

I've just tested and had a test in preview over lan, touch.x is supported without any issue in the cocoon launcher.

Also, multitouch non-support is in the browser IIRC, it was a long time ago and possibly it now is supported.

You probably should post your capx to see if the issue doesn't come from somewhere else.

Here's my simple capx for the test.
New to Construct ? Where to start

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Please attach a capx to any help request or bug report !
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