CocoonJS compiling problem

Discussion of tools and resources for game developers

Post » Fri Jul 19, 2013 2:48 pm

@ludei
Hello! I am making games on Android using Construct 2 and compile progects using ludei's CocoonJS. Yesterday I made my new game and compiled it using CocoonJS. I finished all steps successfully. I downloaded my game on phone(HTC Sensation) right from Google Play and launched it. First I saw your logo and after some seconds it started to blink. Nothing happened later. Can you help me? Here's link to my game on Google Play: https://play.google.com/store/apps/details?id=com.gulmanandroid.Gulman2D
Thank you a lot!
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Post » Tue Jul 23, 2013 8:27 am

I played your game...it was really cool.

I only have one small suggestion to make it even better...

Try putting the left/right arrows on one side(left).

And put the shoot/jump buttons on the others side(right).

This will make it easier to control, and even more fun to play.

Great job! I love the graphics and sounds! Really cool. :D

http://www.scirra.com/forum/smileys/smiley32.gif
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Post » Tue Jul 23, 2013 9:37 am

[QUOTE=STARTECHSTUDIOS] I played your game...it was really cool.

I only have one small suggestion to make it even better...

Try putting the left/right arrows on one side(left).

And put the shoot/jump buttons on the others side(right).

This will make it easier to control, and even more fun to play.

Great job! I love the graphics and sounds! Really cool. :D

http://www.scirra.com/forum/smileys/smiley32.gif[/QUOTE]

@STARTECHSTUDIOS
I already has it.
In right back you can see pause button, if you press it you can change controls:)
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Post » Wed Aug 14, 2013 11:49 am

do you have your engine set to accelerated for hardware? i get nothing but black screen if i use this one
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Post » Wed Aug 21, 2013 1:15 pm

@sergyperov,

Just downloaded your game and it works well for me. I really liked the spooky voice in the background. Although I couldn't understand a word he was saying ;)

I also noticed the ludei logo flickering, but then it went into the game no problem. I'm using an HTC Desire, with Android 4.1.

There are so many different phones on Android, and they all have different specs. So it's quite a challenge to get your game working well on all of them! Especially as the latest version of CocoonJS is still a little bit buggy!

Good luck with the game!Blacksmith2013-08-22 11:39:19
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