CocoonJS Deploy your games as native mobile apps

Discussion and feedback on Construct 2

Post » Thu May 10, 2012 2:07 pm

Just to answer some points:
- this is an early release, Ludei are actively making improvements and we'll be testing it further to ensure the integration works smoothly. If your app does not work now hopefully it will be fixed soon.
- you currently cannot make an APK from CocoonJS, but they're working on a build service to add that.
- in theory, 3rd party plugins should work unmodified in CocoonJS. In practice, not all of a browser is simulated in CocoonJS, so some 3rd party plugins will be broken or need changes.
Scirra Founder
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Post » Thu May 10, 2012 3:14 pm

@Ashley: are you planning an android-export out of construct2 for the future? this would be really amazing!
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Post » Thu May 10, 2012 7:20 pm

Thanks for the reply Ashley.
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Post » Fri May 11, 2012 6:28 am

I'm also getting a black screen in my projects. For anyone that got it to work, could you post the capx that worked? I can't seem to find what works and what doesn't.
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Post » Fri May 11, 2012 10:33 am

[QUOTE=brockatkinson] I'm also getting a black screen in my projects. For anyone that got it to work, could you post the capx that worked? I can't seem to find what works and what doesn't.[/QUOTE]

Me too, but i think we should to wait until they are done and will release r90.
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Post » Fri May 11, 2012 1:28 pm

Here's a link to my test app.... no touch and acceleremoter input (so nothing funny to do... ), some weirdness in tiledbackgrounds position, no sound and poor framerate (1-2 fps less than phonegap on my phone)... but, hey... something is displaying and moving!

http://www.zeroonezero.eu/cjs/cjs.zip

Can't post capx at the moment...

P.S.
In the CocoonJS debug console I get three warnings.
- Not implemented window addEventListener: devicemotion
- Not implemented window addEventListener: deviceorientation
- Not found getElementById: c2canvasdivKnifegrinder2012-05-11 13:34:07
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Post » Sat May 19, 2012 7:37 am

With the few tests that I have been able to do using Cocoonjs, I have gotten some really good results, but I have also gotten 'no touch' issues (as others have reported). I was able to get 'touch -> is touching object' to work just fine (ie on screen controls) but I cannot get 'touch -> is in touch' to work (ie touch anywhere on the screen, etc). I have setup that works great with an HTML5 export, so I know it is something to do with cocoonjs.

Besides that, the success I have had so far is very encouraging, and I cannot wait for these issues to be ironed out. Construct2 and Cocoon FTW! :)
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Post » Thu Jun 21, 2012 10:10 pm

i create game for android cocoonJS all works very nice but i dont have sounds and music... and you?
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Post » Fri Jun 22, 2012 8:49 am

Check out of my game here with cocoonjs, ">http://dl.dropbox.com/u/52838248/chaosmob.zip


Very good Touch and sound work fine.
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Post » Fri Jun 22, 2012 10:25 am

@farsmile90 nice game but in your game dont have sounds like in my game ;/
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