I'm working on a very simple game and wanted to see how well it runs on my phone (HTC Sensation). Using the tutorials on this website, I previewed it over my LAN and also exported it to Appmobi (without Directcanvas) and CocoonJS.
What surprised me is that the framerate in all versions is pretty much the same (20 or less). I was expecting CocoonJS to increase the framerate, but it apparently has no effect at all compared to the preview LAN version, so I'm wondering if I did something wrong, or if I need to build it to a native app first to get the performance increase?
Any help or suggestions are very welcome. I've read through all the threads on the forums about this topic, but I haven't been able to figure out what and if I'm doing something wrong.
Thanks in advance!