cocoonjs ios launcher

Discussion and feedback on Construct 2

Post » Thu Jun 14, 2012 10:46 am

@ludei I don't mean to sound harsh, but I'm having a little trouble getting on the hype train for your product.

For instance, will you ever offer paid plans that includes the sourcecode?
If not will the core be expandable with plugins (for game center for example) when will I be able to actually use cocoon to sell my game on the appstore?

Thanks
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Post » Fri Jun 15, 2012 11:29 pm

@0plus1 That's OK, everyone's entitled to their own opinions. Our philosophy is that developers should try out what's already out there(even use the competition) and choose the technology that best solves their needs,but we believe CocoonJS is the best way to deploy,accelerate, and monetize HTML5 games.

As for the other questions, the CocoonJS platform can easily add extensions to sit on top of our platform such as game center. We already have built in extensions(easy as calling the functions)- you can see our wiki for the list: http://wiki.ludei.com/cocoonjs:featurelist

We also have many demos with the source code to see how you can integrate some of them:
http://cocoonjsservice.ludei.com/cocoonjslaunchersvr/demo-list/

Also, you can begin selling your game as soon as our cloud compilation system is done, which will be pretty soon. ludei2012-06-15 23:31:18
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Post » Sat Jun 16, 2012 12:35 am

Sorry it make me laugh ;-p

Sure you will don't create cocoonjs if not thinking creating a better product that existing products ;-p ... i'm sure it's true too but it will be strange saying something else !

Very good news about cloud ;-p ... i've not testing cocoonjs but the reactive way you participate to this forum make me already like it ! naelian2012-06-16 00:46:28
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Post » Sat Jun 16, 2012 12:39 am

[QUOTE=ludei]
Also, you can begin selling your game as soon as our cloud compilation system is done, which will be pretty soon. [/QUOTE]

When?

Thanks for your work
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Post » Sat Jun 16, 2012 12:41 am

I cant wait when it's done :D
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Post » Sat Jun 16, 2012 12:42 am

@felixsg , be patient at least you know its soon , i mean pretty soon ^^
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Post » Sat Jun 16, 2012 12:45 am

Lol @Joannesalfa ... i think ios lovers are all here waiting for news ! seems ludei team is testing ios 6 beta and give feedback soon ... really interesting to have "pro" feedback like this ;-pnaelian2012-06-16 00:52:28
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Post » Sat Jun 16, 2012 1:06 am

Well CocoonJS is actually currently the only way to run my test game on Android. I tested AppMobi and Phonegap, but they both broke my game more or less and only managed to keep max 15FPS. I actually haven't had much faith for HTML5 based games on mobile devices, not until I tested CocoonJS with constant solid 50FPS. I'm currently waiting for the cloud based service for android, so I could release my first project. Currently CocoonJS is the only realistic option for me.
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Post » Sat Jun 16, 2012 1:24 am

Impressive short feedback with different product tests ;-p ...
thanks nemo for your teasing post !
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Post » Sat Jun 16, 2012 4:56 am

Good to see everyone's excited about our cloud platform! We can't wait either, great products take great undertaking, fortunately we have an amazing development team that will deliver this SOON, we will announce it on our blog and probably here as well.

@nemo Thanks for sharing your results! We're eager to see what amazing games you guys can come up with on mobile.
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