cocoonjs Keep me signed in ?

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Post » Tue May 26, 2015 8:52 pm

Hi

i have recently published a game called squares vs circles on the google playstore. anyway i have used ludei cloud to compile my project and cocoonjs plugin to use for google play services and leaderboards.

I have put the sign in command in the start of layout of the first menu of the game! which created the problem of endless sign in requests when player play my game without signing in to google! How do i fix that and make it only ask once for signing in ?
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Post » Wed May 27, 2015 4:48 pm

You have to use HTTP sessions on the server side and cookie-based session keys.

This is the best generic explanation that I have found thus far for how sessions work: http://machinesaredigging.com/2013/10/2 ... sion-work/

You would have to Google your specific platform to see how HTTP sessions work there.
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Company name changed to avoid Facebook-type shenanigans

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Post » Wed May 27, 2015 4:55 pm

Message: aliweka can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
gumshoe2029 wrote:You have to use HTTP sessions on the server side and cookie-based session keys.

This is the best generic explanation that I have found thus far for how sessions work: http://machinesaredigging.com/2013/10/2 ... sion-work/

You would have to Google your specific platform to see how HTTP sessions work there.



this sounds very complicated but helpful , thanks
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Post » Wed May 27, 2015 5:46 pm

It is not too bad. Just a bit difficult to get visibility on when you are debugging it.
https://www.ravenheart.ca/home
Company name changed to avoid Facebook-type shenanigans

"Someone once told me I bite off more than I can chew...

I told them I would rather choke on greatness than nibble on mediocrity."
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Posts: 1,414
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